[yocto] dev_pkgs feature caused conflict

Zoran Stojsavljevic zoran.stojsavljevic at gmail.com
Fri Jul 5 03:02:30 PDT 2019


Hello Onur,

It was quite a while (almost two years) I experimented with IMX6
Colibri from Toradex. Here is what I have used to build tools using
the following Toradex pointer (from one of my private Github
specimens):

OpenEmbedded (core):
http://developer.toradex.com/knowledge-base/board-support-package/openembedded-(core)

How to set up Qt Creator to cross compile for embedded Linux:
http://developer.toradex.com/knowledge-base/how-to-set-up-qt-creator-to-cross-compile-for-embedded-linux

Adding the Qt5 Layer:
http://developer.toradex.com/knowledge-base/board-support-package/openembedded-(core)#Adding_the_Qt5_Layer

Please, could you inspect these pointers (Toradex ones)?

I used Toradex repos (not ones you are using) to build Qt5 on the top of X11.

I attached a local.conf I used to build Rocko at the time (September
2017., IIRC), and to build the first step: tools!

I built google repo Toradex image for tools using the command: bitbake
-k meta-toolchain-qt5 . I remember, worked as a charm.

Zoran
_______




On Fri, Jul 5, 2019 at 11:40 AM Onur Eser <onureser12 at gmail.com> wrote:
>
> Hello everyone,
>
> I am trying to build a toolchain for my image. Added line
> IMAGE_FEATURES += "dev-pkgs"
> to my local.conf file and rebuilt everything from zero.
> It gives two conflict errors.
>
> Check my error log:
> https://paste.ee/p/HbC5r#zh4fQsZhX9vAQEXQiwIqc7c2VkK82i2d
>
> Note: If I exclude the line
> IMAGE_FEATURES += "dev-pkgs"
> image is being builded and booted successfully.
> But I need it to cross compile if I am not wrong.
> If I include this line, following error shows up.
>
> Note2: My base image is core-image-weston.
> My device is SolidRun Humming Board 2 i.MX6 ARMv7
>
> Cheers,
> Onur
> --
> _______________________________________________
> yocto mailing list
> yocto at yoctoproject.org
> https://lists.yoctoproject.org/listinfo/yocto
-------------- next part --------------
WARN_QA_remove = "host-user-contaminated"

# meta-freescale otherwise defaults to wayland
DISTRO_FEATURES_remove = "wayland"

# This file is your local configuration file and is where all local user settings
# are placed. The comments in this file give some guide to the options a new user
# to the system might want to change but pretty much any configuration option can
# be set in this file. More adventurous users can look at local.conf.extended 
# which contains other examples of configuration which can be placed in this file
# but new users likely won't need any of them initially.
#
# Lines starting with the '#' character are commented out and in some cases the 
# default values are provided as comments to show people example syntax. Enabling
# the option is a question of removing the # character and making any change to the
# variable as required.

#
# Parallelism Options
#
# These two options control how much parallelism BitBake should use. The first 
# option determines how many tasks bitbake should run in parallel:
#
#BB_NUMBER_THREADS ?= "4"
#
# Default to setting automatically based on cpu count
BB_NUMBER_THREADS ?= "${@oe.utils.cpu_count()}"
# 
# The second option controls how many processes make should run in parallel when
# running compile tasks:
#
#PARALLEL_MAKE ?= "-j 4"
#
# Default to setting automatically based on cpu count
PARALLEL_MAKE ?= "-j ${@oe.utils.cpu_count()}"
#
# For a quad-core machine, BB_NUMBER_THREADS = "4", PARALLEL_MAKE = "-j 4" would
# be appropriate for example.

BB_NUMBER_THREADS = "4"
PARALLEL_MAKE = "-j 4"

#
# Machine Selection
#
# You need to select a specific machine to target the build with. These are the
# machines which for the Toradex Colibri and Apalis computer on module families
#
#MACHINE ?= "apalis-imx6"
#MACHINE ?= "apalis-t30"
#MACHINE ?= "apalis-tk1"
#MACHINE ?= "apalis-tk1-mainline"
#
#MACHINE ?= "colibri-imx6"
#MACHINE ?= "colibri-imx7"
#MACHINE ?= "colibri-t20"
#MACHINE ?= "colibri-t30"
#MACHINE ?= "colibri-vf"

MACHINE ?= "colibri-imx6"

#
# There are also a selection of emulated machines available which can boot and run
# in the QEMU emulator:
#
#MACHINE ?= "qemuarm"
#MACHINE ?= "qemumips"
#MACHINE ?= "qemuppc"
#MACHINE ?= "qemux86"
#MACHINE ?= "qemux86-64"

#
# Where to place downloads
#
# During a first build the system will download many different source code tarballs
# from various upstream projects. This can take a while, particularly if your network
# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you
# can preserve this directory to speed up this part of subsequent builds. This directory
# is safe to share between multiple builds on the same machine too.
#
# The default is a downloads directory under TOPDIR which is the build directory.
#
DL_DIR ?= "${TOPDIR}/downloads"

#
# Where to place shared-state files
#
# BitBake has the capability to accelerate builds based on previously built output.
# This is done using "shared state" files which can be thought of as cache objects
# and this option determines where those files are placed.
#
# You can wipe out TMPDIR leaving this directory intact and the build would regenerate
# from these files if no changes were made to the configuration. If changes were made
# to the configuration, only shared state files where the state was still valid would
# be used (done using checksums).
#
# The default is a sstate-cache directory under TOPDIR.
#
#SSTATE_DIR ?= "${TOPDIR}/sstate-cache"

#
# Where to place the build output
#
# This option specifies where the bulk of the building work should be done and
# where BitBake should place its temporary files and output. Keep in mind that
# this includes the extraction and compilation of many applications and the toolchain
# which can use Gigabytes of hard disk space.
#
# The default is a tmp directory under TOPDIR.
#
#TMPDIR = "${TOPDIR}/tmp"

#
# Where to place images and sw packages
#
# This places the build output in parallel to build and layers thus
# if you have several build directories you need to adjust deploy
# to something unique, e.g. "${TOPDIR}/../deploy_fb" "${TOPDIR}/../deploy_x11"
DEPLOY_DIR = "${TOPDIR}/../deploy"

#
# Package Management configuration
#
# This variable lists which packaging formats to enable. Multiple package backends 
# can be enabled at once and the first item listed in the variable will be used 
# to generate the root filesystems.
# Options are:
#  - 'package_deb' for debian style deb files
#  - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager)
#  - 'package_rpm' for rpm style packages
# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk"
# We default to ipk:
## PACKAGE_CLASSES ?= "package_ipk"

## We here default to rpm!
PACKAGE_CLASSES ?= "package_rpm"

#
# SDK/ADT target architecture
#
# This variable specifies the architecture to build SDK/ADT items for and means
# you can build the SDK packages for architectures other than the machine you are 
# running the build on (i.e. building i686 packages on an x86_64 host).
# Supported values are i686 and x86_64
#SDKMACHINE ?= "i686"

#
# Extra image configuration defaults
#
# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated 
# images. Some of these options are added to certain image types automatically. The
# variable can contain the following options:
#  "dbg-pkgs"       - add -dbg packages for all installed packages
#                     (adds symbol information for debugging/profiling)
#  "dev-pkgs"       - add -dev packages for all installed packages
#                     (useful if you want to develop against libs in the image)
#  "ptest-pkgs"     - add -ptest packages for all ptest-enabled packages
#                     (useful if you want to run the package test suites)
#  "tools-sdk"      - add development tools (gcc, make, pkgconfig etc.)
#  "tools-debug"    - add debugging tools (gdb, strace)
#  "eclipse-debug"  - add Eclipse remote debugging support
#  "tools-profile"  - add profiling tools (oprofile, exmap, lttng, valgrind)
#  "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.)
#  "debug-tweaks"   - make an image suitable for development
#                     e.g. ssh root access has a blank password
# There are other application targets that can be used here too, see
# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details.
# We default to enabling the debugging tweaks.
# package-management deploys the package meta data of deployed packeges
EXTRA_IMAGE_FEATURES = "debug-tweaks package-management"

### http://developer.toradex.com/knowledge-base/board-support-package/openembedded-(core)#Adding_the_Qt5_Layer ###

PREFERRED_PROVIDER_psplash-support = "psplash-angstrom"
## default ==>> IMAGE_INSTALL_append = " strace"
IMAGE_INSTALL_append = " strace qtbase qtbase-plugins cinematicexperience liberation-fonts"
PACKAGECONFIG_FONTS_append_pn-qtbase = " fontconfig"
IMAGE_ROOTFS_EXTRA_SPACE = " 131072"

### For using framebuffer with EGLFS (only supported on iMX6) and building an image
### without the X11 and LXDE desktop environment, use the console-tdx-image target
### and add the following to the "build/conf/local.conf" in addition to the above

## DISTRO_FEATURES_remove = "x11 wayland"
## IMAGE_INSTALL_remove = "eglinfo-x11"

#
# Additional image features
#
# The following is a list of additional classes to use when building images which
# enable extra features. Some available options which can be included in this variable 
# are:
#   - 'buildstats' collect build statistics
#   - 'image-mklibs' to reduce shared library files size for an image
#   - 'image-prelink' in order to prelink the filesystem image
#   - 'image-swab' to perform host system intrusion detection
# NOTE: if listing mklibs & prelink both, then make sure mklibs is before prelink
# NOTE: mklibs also needs to be explicitly enabled for a given image, see local.conf.extended
USER_CLASSES ?= "buildstats image-mklibs image-prelink"

#
# Runtime testing of images
#
# The build system can test booting virtual machine images under qemu (an emulator)
# after any root filesystems are created and run tests against those images. To
# enable this uncomment this line. See classes/testimage(-auto).bbclass for
# further details.
#TEST_IMAGE = "1"

#
# Interactive shell configuration
#
# Under certain circumstances the system may need input from you and to do this it 
# can launch an interactive shell. It needs to do this since the build is 
# multithreaded and needs to be able to handle the case where more than one parallel
# process may require the user's attention. The default is iterate over the available
# terminal types to find one that works.
#
# Examples of the occasions this may happen are when resolving patches which cannot
# be applied, to use the devshell or the kernel menuconfig
#
# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none
# Note: currently, Konsole support only works for KDE 3.x due to the way
# newer Konsole versions behave
#OE_TERMINAL = "auto"
# By default disable interactive patch resolution (tasks will just fail instead):
PATCHRESOLVE = "noop"

#
# Disk Space Monitoring during the build
#
# Monitor the disk space during the build. If there is less that 1GB of space or less
# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully
# shutdown the build. If there is less that 100MB or 1K inodes, perform a hard abort
# of the build. The reason for this is that running completely out of space can corrupt
# files and damages the build in ways which may not be easily recoverable.
BB_DISKMON_DIRS = "\
    STOPTASKS,${TMPDIR},1G,100K \
    STOPTASKS,${DL_DIR},1G,100K \
    STOPTASKS,${SSTATE_DIR},1G,100K \
    ABORT,${TMPDIR},100M,1K \
    ABORT,${DL_DIR},100M,1K \
    ABORT,${SSTATE_DIR},100M,1K" 

#
# Shared-state files from other locations
#
# As mentioned above, shared state files are prebuilt cache data objects which can 
# used to accelerate build time. This variable can be used to configure the system
# to search other mirror locations for these objects before it builds the data itself.
#
# This can be a filesystem directory, or a remote url such as http or ftp. These
# would contain the sstate-cache results from previous builds (possibly from other 
# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the 
# cache locations to check for the shared objects.
# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH
# at the end as shown in the examples below. This will be substituted with the
# correct path within the directory structure.
#SSTATE_MIRRORS ?= "\
#file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \
#file://.* file:///some/local/dir/sstate/PATH"


#
# Qemu configuration
#
# By default qemu will build with a builtin VNC server where graphical output can be
# seen. The two lines below enable the SDL backend too. This assumes there is a
# libsdl library available on your build system.
PACKAGECONFIG_pn-qemu-native = "sdl"
ASSUME_PROVIDED += "libsdl-native"


# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to
# track the version of this file when it was generated. This can safely be ignored if
# this doesn't mean anything to you.
CONF_VERSION = "1"

# Delete the the source/object/binary files once a package is built to preserve disk space
INHERIT += "rm_work"

# Add Toradex source mirror
INHERIT += "toradex-mirrors"

# Use this distro (filename from meta-angstrom/conf/distro/xx.conf)
DISTRO = "angstrom"

# What image type(s) are to be built?
IMAGE_FSTYPES += "tar.bz2"

# Don't generate the mirror tarball for SCM repos, the snapshot is enough
# BB_GENERATE_MIRROR_TARBALLS = "0"

PREFERRED_PROVIDER_psplash-support = "psplash-angstrom"

ACCEPT_FSL_EULA = "1"


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