[meta-freescale] Audio glitch with SGTL5000

Gary Thomas gary at mlbassoc.com
Thu Jan 22 10:35:54 PST 2015


On 2015-01-22 11:32, Nikolay Dimitrov wrote:
> Hi Gary,
>
> On 01/22/2015 03:24 PM, Gary Thomas wrote:
>> Are you using headphone or line-out?
>>
>> My i.MX6 boards all suffer from this annoying pop - it would be great
>> to get to the bottom of this.
>
> Before applying my ugly fix, I can hear the glitch on both outputs, but need to warn you that my headphones test is flawed, as the SGTL5000 codec on my board is improperly
> connected to the headphones (audio output is only 2-wire DC-decoupled instead of using 3-wire cap-less output with virtual ground).
>
> Are you looking for a fix for line-out, headphones, both? Also, which kernel are you using?

Currently, only headphones.

I'm using linux-boundary/3.10.31

-- 
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Gary Thomas                 |  Consulting for the
MLB Associates              |    Embedded world
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