[meta-freescale] [WIP] Recipe for Vivante GPU Sdk

Otavio Salvador otavio at ossystems.com.br
Tue Apr 30 04:09:50 PDT 2013


On Tue, Apr 30, 2013 at 7:25 AM, Diego <diego.ml at zoho.com> wrote:
> In data martedì 30 aprile 2013 12:14:44, hai scritto:
>> Hello everybody,
>>
>
> Replying to myself. Writing the previous mail popped up some ideas on my head.

Oh, this one was easy ;-)

>> 1) Build is failing:
>>
>> I've fixed some build issues, but now I'm stuck with this problem:
>> | make[1]: Entering directory `/opt/yocto_builder/build/tmp/work/armv7a-vfp-
>>
>> neon-poky-linux-gnueabi/vivante-gpu-sdk/1.00-
>> r0/Samples/GLES1.1/02_VertexColors'
>>
>> |  CC  VertexColors.o
>> |
>> | arm-poky-linux-gnueabi-gcc  -march=armv7-a     -mthumb-interwork -mfloat-
>>
>> abi=softfp -mfpu=neon  --
>> sysroot=/opt/yocto_builder/build/tmp/sysroots/nitrogen6x -DDEBUG -D_DEBUG -
>> D_GNU_SOURCE -mfloat-abi=softfp -mfpu=neon -fPIC -O3 -fno-strict-aliasing
>> -fno- optimize-sibling-calls -Wall -g  -DLINUX -DEGL_USE_X11  -I
>> -I../common/inc  - MMD -c VertexColors.c -o VertexColors.o
>>
>> | VertexColors.c:18:23: fatal error: GLU3/glu3.h: No such file or directory
>>
>> I can't understand the problem, as GLU3/glu3.h is actually in ../common/inc,
>> as specified in the -I option.
>
> Looking more closely at the string gcc string there's a leftover "-I" with no
> path which actually breaks compilation. I'll adjust the Makefiles patch.

Yes indeed. Please first fix the Makefile.\

>>
>> 2) Not able to start devshell:
>> To debug 1) I've tried to start a devshell. I'm building on a powerful
>> remote server, so I don't have Konsole or xfterm, etc, I've got just tmux
>> in a ssh shell. When I "bitbake -c devshell" I get the following error,
>> which seems to be related to bitbake passing the wrong options to tmux.
>> http://pastebin.com/UkSkn7UV
>> http://pastebin.com/iZc1cCig
>> Anybody has this problem?
>>
>
> Uninstalling tmux from the system forces bitbake to use screen instead, which
> works. I'll report the problem to bitbake developers, but this is a
> workaround.

+1

Regards,

--
Otavio Salvador                             O.S. Systems
E-mail: otavio at ossystems.com.br  http://www.ossystems.com.br
Mobile: +55 53 9981-7854              http://projetos.ossystems.com.br



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