[yocto] Building on MacOS X

Belisko Marek marek.belisko at gmail.com
Thu Jan 12 08:21:19 PST 2017


On Thu, Jan 12, 2017 at 4:39 PM, Tim Orling
<timothy.t.orling at linux.intel.com> wrote:
> You can also build using Docker containers:
> https://github.com/crops/docker-win-mac-docs/wiki
Well the re is other limitation about slow filesystem access from
docker on osx. There is workaround to use nfs but it's not possible to
use nfs for building yocto - so it's kind of chicken-egg problem ;)
>
> On Jan 12, 2017, at 7:34 AM, Burton, Ross <ross.burton at intel.com> wrote:
>
>
> On 12 January 2017 at 15:14, Roger Smith <roger at sentientblue.com> wrote:
>>
>> Is there any documentation for running the Yocto build system on Mac OS X
>> or macOS as Apple now calls it? I am working with the Intel Aero board.
>> Before I go down the rabbit hole of fixing issues like this one (and I am
>> using the bash shell), I’d like to know if anyone has build it on os x
>> before.
>
>
> If you install all of the GNU tools using brew or similar and put them first
> on $PATH then you can get bitbake started.  Then you need to stub out the
> linux-specific bits in bitbake.  I've previously started on this work
> already
> (http://git.yoctoproject.org/cgit/cgit.cgi/poky-contrib/log/?h=ross/darwin).
> The next step is figuring out how to configure OE to build and link natively
> on OSX using LLVM instead of GCC.
>
> However all of this is mostly academic because in Sierra (iirc) onwards
> there is tighter security on processes, which means that pseudo won't work
> even if you port it to macOS.
>
> So unless you fancy some non-trivial engineering the short version is just
> use something like Docker to run a Linux system on your Mac.
>
> Ross
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marek

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