[yocto] psplash_git.bb: Error when building with icecc

Francesco Del Degan f.deldegan at pr0gg3d.net
Thu Apr 25 00:34:09 PDT 2013


Hi all, i just found an error building core-image-basic with icecc
inherited:


NameError: global name 'set_icecc_env' is not defined

ERROR: The stack trace of python calls that resulted in this
exception/failure was:
ERROR:   File "do_compile", line 26, in <module>
ERROR: 
ERROR:   File "do_compile", line 3, in do_compile
ERROR: 
ERROR: The code that was being executed was:
ERROR:      0022:        bb.build.exec_func("oe_runmake", d)
ERROR:      0023:        shutil.copyfile("psplash", outputfile)
ERROR:      0024:
ERROR:      0025:
ERROR:  *** 0026:do_compile(d)
ERROR:      0027:
ERROR: [From file: 'do_compile', lineno: 26, function: <module>]
ERROR:      0001:
ERROR:      0002:def do_compile(d):
ERROR:  *** 0003:    set_icecc_env
ERROR:      0004:    import shutil, commands
ERROR:      0005:
ERROR:      0006:    # Build a separate executable for each splash image
ERROR:      0007:    convertscript = "%s/make-image-header.sh" %
d.getVar('S', True)
ERROR: [From file: 'do_compile', lineno: 3, function: do_compile]
ERROR: Function failed: do_compile



Seems that icecc compile_prepend (set_icecc_env shell function) gets prepended
into psplash compile that is written in python. How to deal with it, and
in general, is that possible to mix languages in prepend/append?

I'm using poky master and icecc is working great!

Cheers,
  Francesco






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