[yocto] Image libraries
Chris Tapp
opensource at keylevel.com
Mon Dec 3 03:54:43 PST 2012
Hi Ross,
On 3 Dec 2012, at 09:51, Burton, Ross wrote:
> On 1 December 2012 22:39, Chris Tapp <opensource at keylevel.com> wrote:
>> Is there a recipe available for a library which can load image files into memory / GL textures?
>
> Into memory, the lowest level would be libjpeg or libpng, but then
> it's your responsibility to match the pixel formats.
> If you're using GL and you don't have a higher level abstraction, you
> might want to look at Cogl (GL specifics abstraction and sanity layer)
> or Clutter (toolkit based on Cogl). Both of these are in oe-core.
Thanks, I'll have a look at that.
I've been using libsdl-image to get me going as I can use that to get at the image data and it's fairly easy to work out the pixel format.
> Ross
Chris Tapp
opensource at keylevel.com
www.keylevel.com
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