[yocto] Yocto usability questions

Jeff Osier-Mixon jefro at jefro.net
Wed Nov 16 14:07:30 PST 2011


Mark Hatle said:

> Yocto is a cross-compiled build environment.  This is a departure to a lot
> of the Moblin/MeeGo work that has occurred in the past.  The advantages are
> you can use any commodity PC to target any (supported) architecture.
>  Disadvantages are that when you introduce new code, you need to ensure
> that it has a recipe (build instructions for bitbake) and can cross
> compile.  If everyone has to do the same work over and over, this can be
> time consuming and counter productive.  If people work together, the time
> and support burden are dramatically reduced. This can help negate issues
> people have had in the past with cross compiling. Note: Yocto -does- have a
> self hosted compile environment if it is needed, this is usually when cross
> compiling isn't easy to do for some reason.
>

Mark & everyone else listening:

Would you say that (1) the need for a recipe and (2) the requirement to
cross-compile are two of the most major usability or learning-curve
disadvantages of working with the Yocto Project (and oe-core)? What would
be a third disadvantage from a usability standpoint?

Another way to put it: if you could change three things about the Yocto
Project to make it more approachable for someone who has never used it
before, what would they be?

-- 
Jeff Osier-Mixon http://jefro.net/blog
Yocto Project Community Manager @Intel http://yoctoproject.org
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