[poky] [PATCH 0/1] Fix weird rebuild issue even when sstate signature doesn't change

Kevin Tian kevin.tian at intel.com
Tue Dec 14 05:40:03 PST 2010


This patch is to fix one weird issue I've keeping seeing recently when using sstate.
Even with a minimal build, there're around 50 recipes rebuilt from scratch even though
sstate packages in sstate_cache do match. Actually the end result is to just overwrite
sstate packages again with same sigature for those recipes.
https://lists.yoctoproject.org/pipermail/poky/2010-December/001063.html

The cause for this mess is from misinterpretation of the index of a list, which then
points to wrong setscene tasks instead of desired ones. The end result is that some
tasks which don't need execution are scheduled while other setscene tasks which need
run are simply skipped.

It's based on Paul's sstate branch.

Pull URL: git://git.pokylinux.org/poky-contrib.git
  Branch: tk/sstate
  Browse: http://git.pokylinux.org/cgit.cgi/poky-contrib/log/?h=tk/sstate

Thanks,
    Kevin Tian <kevin.tian at intel.com>
---


Kevin Tian (1):
  runqueue.py: use correct task ID when checking validity of setscene
    tasks

 bitbake/lib/bb/runqueue.py |   16 +++++++++++-----
 1 files changed, 11 insertions(+), 5 deletions(-)




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