[meta-freescale] Different use of libOpenVG in meta-fsl-arm and official meta-fsl-bsp-release

Sundararaj Prabhu Prabhu.Sundararaj at freescale.com
Mon Nov 16 08:52:56 PST 2015


Both the libraries offers exact same functionality but uses different GPUs. DQ and SL have dedicated GPU for OpenVG.


_____________________________
From: Viguera, Javier <javier.viguera at digi.com<mailto:javier.viguera at digi.com>>
Sent: Monday, November 16, 2015 10:23 AM
Subject: RE: [meta-freescale] Different use of libOpenVG in meta-fsl-arm and official meta-fsl-bsp-release
To: Hochstein Tom-R60874 <tom.hochstein at freescale.com<mailto:tom.hochstein at freescale.com>>, 'Otavio Salvador' <otavio.salvador at ossystems.com.br<mailto:otavio.salvador at ossystems.com.br>>, Sundararaj Prabhu-B36876 <prabhu.sundararaj at freescale.com<mailto:prabhu.sundararaj at freescale.com>>, Post Lauren-RAA013 <lauren.post at freescale.com<mailto:lauren.post at freescale.com>>
Cc: 'meta-freescale at yoctoproject.org<mailto:meta-freescale at yoctoproject.org>' <meta-freescale at yoctoproject.org<mailto:meta-freescale at yoctoproject.org>>


> -----Original Message-----
> From: Sundararaj Prabhu [mailto:Prabhu.Sundararaj at freescale.com]
>
> It is customer preference to choose libOpenVG.3d or libOpenVG.2d and it
> is build time decision. Not sure whether the current recipe provide the
> build options to choose libOpenVG.3d or libOpenVG.2d for DQ. But this
> is easily fixable.

I'm not sure if I understood your reply.

Do you mean that both libraries provide different functionality and is up to the customer to select one or the other regardless of the CPU flavor (quad/dual, duallite/solo)?

-- jviguera


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