[meta-freescale] BSP Packagegroup

Otavio Salvador otavio.salvador at ossystems.com.br
Wed Jul 15 09:49:17 PDT 2015


On Wed, Jul 15, 2015 at 1:29 PM, Daiane Angolini <daiane.list at gmail.com> wrote:
> On Wed, Jul 15, 2015 at 1:21 PM, Ann Thornton
> <Ann.Thornton at freescale.com> wrote:
>>
>> I am thinking of packagegroups as a way to make life easier.  Graphics in
>> particular is complicated, with some things working in one place and not
>> another.  Graphics packagegroups can handle a lot of that so a common image
>> recipe can easily work in multiple environments and new recipes can be
>> created more easily without having to know every detail.  Having different
>> levels allows an easy way to choose how much to include in a particular
>> image.  Packagegroups are not specific to BSP or SDK or whatever.  They can
>> be used wherever desired.
>
> I agree.
>
> That's why I think we should NOT have packagroups inside the BSP
> metalayer, but in a different layer instead.
>
> In a different layer we can have as much as possible/whishable, with
> as much as possible purposes, colors, sizes.
>
> Well, at least for graphics. I'm still trying to convince myself for
> the other possible BSP packagegroups, but It's very hard to get an
> argument for it.

If a graphic element is not working we have a dependency problem;
packagegroup would be a band-aid, not a solution.

-- 
Otavio Salvador                             O.S. Systems
http://www.ossystems.com.br        http://code.ossystems.com.br
Mobile: +55 (53) 9981-7854            Mobile: +1 (347) 903-9750


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