[meta-freescale] Audio glitch with SGTL5000
Gary Thomas
gary at mlbassoc.com
Thu Jan 22 12:16:20 PST 2015
On 2015-01-22 12:49, Fabio Estevam wrote:
> On Thu, Jan 22, 2015 at 5:46 PM, Gary Thomas <gary at mlbassoc.com> wrote:
>
>> Nevermind - I rebuilt my image today and the sound is back.
>>
>> That said, it brings up an interesting issue. I'm running the
>> same kernel on two i.MX6 boards - the SabreLite and one of my
>> company's internal design which is _almost_ identical. The SGTL5000
>> setup is identical. My SabreLite does not have a pop, but my other
>> board does. I wonder what could be the difference? They do have
>> slightly different i.MX6 silicon (not sure about the SGTL5000).
>> SabreLite = i.MX6Q rev 1.0, My board = i.MX6Q rev 1.2
>
> Do you get the pop on your board if you use the workaround patch that
> Nikolay is using?
>
I haven't seen it - was it sent to this list?
I'd be happy to try it as the behaviour on this one board is
very consistent and pronounced.
--
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Gary Thomas | Consulting for the
MLB Associates | Embedded world
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