[meta-freescale] i.MX6 Vivante GPU test.

Diego diego.ml at zoho.com
Tue May 28 06:16:10 PDT 2013


> Diego,
> 
> I ran glmark2-es2 on my SabreSD board two weeks ago and it performed well
> in both window and fullscreen mode.
> 
> Regards,
> He

Hi He Zheng,

Could I kindly ask you what results you're getting? I'm having poor 
performances on Ubuntu (not yet able to test on Yocto).

Regards,
Diego
-------------- next part --------------
=======================================================
    glmark2 2012.03
=======================================================
    OpenGL Information
    GL_VENDOR:     Vivante Corporation
    GL_RENDERER:   GC2000 core
    GL_VERSION:    OpenGL ES 2.0
=======================================================
[build] use-vbo=false: FPS: 44
[build] use-vbo=true: FPS: 41
[texture] texture-filter=nearest: FPS: 41
[texture] texture-filter=linear: FPS: 41
[texture] texture-filter=mipmap: FPS: 41
[shading] shading=gouraud: FPS: 41
[shading] shading=blinn-phong-inf: FPS: 41
[shading] shading=phong: FPS: 41
[bump] bump-render=high-poly: FPS: 41
[bump] bump-render=normals: FPS: 41
[bump] bump-render=height: FPS: 41
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 38
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 36
[pulsar] light=false:quads=5:texture=false: FPS: 42
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 39
[desktop] effect=shadow:windows=4: FPS: 42
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 32
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 32
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 39
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 41
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 41
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 41
[function] fragment-complexity=low:fragment-steps=5: FPS: 41
[function] fragment-complexity=medium:fragment-steps=5: FPS: 40
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 41
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 41
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 41
=======================================================
                                  glmark2 Score: 40 
=======================================================


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