[meta-freescale] Mesa demos and Vivante 3D

Otavio Salvador otavio at ossystems.com.br
Fri Apr 26 12:38:08 PDT 2013


On Fri, Apr 26, 2013 at 12:32 PM, Diego <diego.ml at zoho.com> wrote:
> In data venerdì 26 aprile 2013 12:09:04, Otavio Salvador ha scritto:
>> On Fri, Apr 26, 2013 at 10:04 AM, Diego <diego.ml at zoho.com> wrote:
>> > In data mercoledì 24 aprile 2013 13:30:47, Otavio Salvador ha scritto:
>> >> On Wed, Apr 24, 2013 at 11:12 AM, Diego <diego.ml at zoho.com> wrote:
>> >> ...
>> >>
>> >> > For mesa-demo I cross-compiled the mesa-demo-8.0.1 (planning to move to
>> >> > 8.1.0 which has been released just a couple of month ago
>> >> > http://cgit.freedesktop.org/mesa/demos/tag/?id=mesa-demos-8.1.0 ). In
>> >> > particular I built the es2 demos, which are not enabled by default in
>> >> > the
>> >> > Makefile:
>> >> > http://cgit.freedesktop.org/mesa/demos/tree/src/egl/opengles2
>> >>
>> >> How did you build them? I did try to include --enable-gles2 but these
>> >> were not build.
>> >
>> > I remember having that problem on mesa demos 8.0.1 too. The manual
>> > workaround was to run "make" in the opengles2 folder.
>> >
>> > With mesa demos 8.1.0 I don't have this problem anymore. Both cmake
>> > (autodetection) and autoconf (via --enable-gles2) build correctly
>> > everything in opengles2.
>>
>> Did you find the commit which fixes it? It'd be willing to try to
>> backport it to 8.0.1 and avoid using dirty hacks to package these.
>
> I think this is it:
> http://cgit.freedesktop.org/mesa/demos/commit/?id=4a6a75b454ec181d267af9af0b153459d677251e
>
> Please take into account that this patch is at least required too (tri
> renaming) if you don't want to modify the original one:
> http://cgit.freedesktop.org/mesa/demos/commit/src/egl/opengles2?id=024df5987e4da9288cc9c62dc71df1812d84a347

I am finishing the patch to send to Poky, in fact it needed another
one (for configure.ac).

>> >> It seems windowed mode is currently broken; there's no known
>> >> workaround or solution for it yet.
>> >
>> > With that do you mean fullscreen mode is working fine? Have you been able
>> > to run any demo / program OpenGL ES accelerated on Nitrogen in X11?
>>
>> It was. I didn't test it again lately.
>
> Interesting. Do you remember if it was in 1.3 release or somewhere between 1.3
> and now?

It was when testing the changes I sent (a week ago?). So dylan.

>> Did you got the Vivante SDK examples running? these were used for the test.
>
> Nope. I have no clue on how to solve that white window...

First step is to get it building so we can check why it fails later.

--
Otavio Salvador                             O.S. Systems
E-mail: otavio at ossystems.com.br  http://www.ossystems.com.br
Mobile: +55 53 9981-7854              http://projetos.ossystems.com.br



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